Papers, datasets, field notes, briefings - whatever helps us understand the work. We'll do the reading.
A few calls or meetings to help us find the human story inside the research. We ask a lot of questions.
We'll ask you to review scripts and key content for scientific accuracy. Your name is on this too.
Not a dumbed-down explainer, but a narrative that respects the complexity while reaching non-specialist audiences.
Award-winning film, 3D, interactive and immersive production - delivered in formats your audiences actually use.
Gibson the Lion has more than 75 million views. Memories of Mexico is used in hundreds of Swedish schools. Teachers at five Swedish upper-secondary schools rated the ICEVR classroom material 9.6 to 10 out of 10 on average.
XR4ED, EU-funded project
We worked with researchers from three EU-funded Arctic research programmes - CHARTER, ECOTIP, and FACE-IT - to translate their climate data into an interactive VR classroom experience. Students explore a time-shifting fjord, see how glacier retreat alters ecosystems, and interact with real 3D-scanned environments. Teachers at five Swedish upper-secondary schools evaluated it and rated it 9.6 to 10 out of 10 on average.
National Geographic
During the National Geographic and Rolex Perpetual Planet Expedition to Mount Everest, we embedded with an international team of glaciologists, meteorologists and geographers to capture their climate research in 360° video. The resulting VR series puts viewers at base camp alongside scientists. Webby Award and Webby People's Voice for Best 360 Video in 2021, and used in classrooms and VR theatres worldwide.
National Geographic
In close collaboration with the Zambia Carnivore Programme, we filmed the first-ever 360-video from inside a wild lion pride. Using custom-built remote-controlled camera rigs, we captured footage no human could - putting viewers face to face with big cats in VR. Over 75 million views for National Geographic, widely used in wildlife conservation education.
Workshops
We run hands-on immersive storytelling workshops in half-day, one-day and three-day formats — headsets, 3D scanning, interactive web and AI, built around your material.
See our workshops →We're happy to have a conversation - no pitch deck needed. Tell us about your work and we'll let you know honestly whether we can help.